tarkov fragmentation chance

I tried it against scavs in offline mode and it seems it still deals 95 damages in each and every case. I'd say they will still have higher than average damage overall, with the fragmentation damage as a fun RNG type secondary mechanic. How does the COO not know how his own game works, honestly. 5.7x28mm R37.X (R37.X) is a 5.7x28mm ammunition type in Escape from Tarkov. So two fragments of a bullet with 100 damage and pen value would each have 25 damage and pen value, but 4 created from the same bullet would have 12.5 damage and pen value. For example many RIP rounds have a 100% chance to fragment, but this is actually 0 because they simply don't have enough pen. Could you add a example equation about armor durability damage? Yes the bigger the percentage is from the original value is better so in your example the 6b3tm at 40/40 durability is better than a trooper armor at 40/85 just cause the trooper has higher durability doesnt mean itll retain its bullet stopping capability at the same amount of durability as other armor with lower maximum durability, Yes 6b3tm will protect for more during the first initial shot but as the armor breaks down in a shot or two compared to the troopers 5 or 6 shots, you are MIGHT BE more protected with the trooper in the end. Why some other bullets have extremely high fragmentation chance but its not possible for them to fragment? JuanCuervo This effect results in 50% more damage dealt to the body part that was hit in most scenarios. I wouldn't say this affects bug testing unless there is a bug that we only realized because of this graph (correct me if I'm wrong, but there isn't any). Major Client-Side changes to Ballistics are coming in the future. Otherwise, zoom in or press on the grey area of each table to swipe them. Armor penetration also shows what class it's rated/good against (this also adapts to changes in armor class resistances) Crazy, that. Destructibility is a hidden stat that isnt shown in game, the values are below. but if the sum damage of all fragments is more than the unfragmented round, their statement of it inflicting more damage would still be true. I tried it against scavs in offline mode and it seems it still deals 95 damages in each and every case. is still fragmentation chance doing nothing?? A 5.7x28mm FN R37.X cartridge with a 2.4 gram open-point bullet made entirely of copper, in a brass case. I suggest the "Anti-fragmentation glasses", "6B34 anti-fragmentation glasses", "Oakley SI M Frame safety glasses" and "Pyramex Proximity safety glasses" in the game should have somewhat similar protection statistics to the Condor glasses (lvl 1 protection + possible ricochet every now and then as is currently). Notes The chart below breaks out each of the best ammunition for each weapon type Fragmentation Chance (Out of 1): The bullet's chance to shatter after entering the enemy's body. The Eyes covers the front 120 degrees horizontally and 30 degrees vertically, creating a small slit from the end of the Top zone down to about the tip of the nose. It does 41 dmg and can easily be reduced to 34 based on the helmet you penetrate doing up to 40% dmg reduction. mesokrzee Does it say anything about the number of fragments produced or the fragment damage? Most penetrations will be around 20% damage reduction when a bullet starts to penetrate an armor, but things like a PACA vs m995 will result in 0% reduction. Thanks, New comments cannot be posted and votes cannot be cast, https://docs.google.com/spreadsheets/d/1l_8zSZg-viVTZ2bavMEIIKhix6mFTXuVHWcNKZgBrjQ/htmlview?sle=true#gid=0. 3 comments 50% Upvoted This thread is archived New comments cannot be posted and votes cannot be cast Sort by: best level 1 Bullets are also capable of penetrating walls and body parts, enabling the same round to damage multiple parts. This feature is still WIP. Meaning a 60/60 armor is calculated as 60/80, or 75%. Escape from Tarkov is a hardcore and realistic online first-person action RPG/Simulator with MMO features and a story-driven walkthrough. Features: Adds Damage, Damage to armor, Armor penetration, Fragmentation chance and Ricochet stats to the inspect view All of these have icons Damage shows total as well as individual damage of all pellets! This has been implemented in this patch though, noticed it happening, the bullets sometimes deal damage to the limb next to it, and it's a huge amount of damage too, besides this it also applies bleeding. Lv. Because each projectile causes a minimum of 1 durability loss to armor, it becomes effective at breaking down armor and eventually penetrating. I think it shows a lack of transparency. From what I have been reading, it seems the flesh damage of each round with sub 20 pen, that has a high fragmentation chance, is inflated in a way to compensate for the current fragmentation bug And when they are able to implement the fragmentation mechanic on these rounds, their flesh damage will be lowered to balance and compensate for the high chance to fragment. The required angles and the ricochet chance is determined by the helmet and is different for each individual helmet. Bullet flight is simulated realistically in Escape from Tarkov. M995 has less pen, is 4 times more expensive and cant even onetap a ulach 50% of the time because of dmg reduction against armour. As said in OP we already knew the feature was in the game, and there are posts from months back showcasing bullet deflection, so its not like weve been kept completely out of the blue. The only logical conclusion I can realize is that there is a chance of fragmentation post-pen. So no matter what armor youre wearing they always provide the same area of protection to whatever body parts they say they protect on their inspection screen. Nofood's strength is getting the data, unfortunately him and Veritas don't have the communication skills or desire to pass it along to the rest of us. Armor simply provides it's protection to specific hitboxes and head "zones", and when those hitboxes are struck by a bullet the armor protects them. You can hit these by aiming for the very sides of the head when faced forward, even shooting past the actual model will hit the hitbox because it is larger than the head model. . https://i.gyazo.com/36f4f3aeedca38055da84dbb349d0c2a.png. Armor simply provides its protection to specific hitboxes and head zones, and when those hitboxes are struck by a bullet the armor protects them. Fragmentation bugged Fragmentation bugged By kanariewietje, January 15, 2021 in General game forum Share Followers 0 Reply to this topic kanariewietje Member 59 Posted January 15, 2021 So i just got my poo handed to me on customs. Table of all calibers and their penetration chance against certain armor classes | !green | 2023 BATTLESTATE GAMES. New comments cannot be posted and votes cannot be cast. Get the full episodes here:https://www.youtube.com/watch?v=yc05hVZnM-Ehttps://anchor.fm/pogcastliveTwitch. What do you think needs to be done, or is it working as intended? September 9, 2021 in Questions, Recent happenings with blacked limbs, and comments about blackened chest/head from Nikita has gotten me thinking about another bug some of us might be aware of. The unofficial Subreddit for Escape From Tarkov, a Hardcore FPS being created by Battlestate Games. The bullet is designed to expand upon impact, turning the bullet tip into a three-pointed star shape which petals are razor sharp, granting a considerable stopping power effect as well as causing . For Escape From Tarkov Information and Game Mechanics. Ammo: Can be disabled via config. I remember a post dating few months back about a guy who dug a fault in the game code that had false formatting resulting in official damage charts and bullet coding not working as intended. Escape from Tarkov Wiki is a FANDOM Games Community. zeesnippy Please contact the moderators of this subreddit if you have any questions or concerns. People state numerous times that fragmentation is broken, especially on the nofoodaftermidnight where the bullet doesn't fragment if it is below 20 penetrate. Crafting x1 Leatherman Multitool + x1 If someone can point me to one that would be amazing, and if by chance a Dev has an answer that would be even better! If a ricochet occurs it is the same as the helmet stopping the penetration as far as the penetration calculation is concerned, and blunt damage and durability damage continue as they would normally, however the health and durability damage is significantly lowered to the point that there is almost no blunt damage received and the helmet almost always takes the minimum durability damage, which is 1. There is no trace of this in the game. (LogOut/ For more information, please see our https://i.gyazo.com/36f4f3aeedca38055da84dbb349d0c2a.png. Whereas with some of the poly-plastics you can lose 1-2 points of overall durability and your lifespan of that armor will be much much higher. Restore formatting, If the bullet penetrates, it deals between 0% and 40% less damage based on an algorithm that uses the bullets pen value and the armors class and durability %. Last Updated 5/29/2020, though these mechanics and values rarely change. Its probably tough to program the ability of travel for each type of fragment / bullet type, also likely wanting to be based on where the hit lands, path of entry, internal body systems.. You can post now and register later. Has the double-clicking issue on the GPW been eliminated? Choosing the right weapon, ammo and gear is one of the most important parts in coming out on top of fighting. Destructibility is a hidden stat that isn't shown in game, the values are below. The unofficial Subreddit for Escape From Tarkov, a Hardcore FPS being created by Battlestate Games. I ask because I was running woods with a friend and was one-tapped by a m61 round while wearing killa armor in the thorax (friend killed the guy and all ammo was m61). Cant complain about a lack of hype Don't kill streamers if you want to keep your account. Fragmentation Chance (Out of 1): The bullet's chance to shatter after entering the enemy's body. New comments cannot be posted and votes cannot be cast. Is this simply a case of future proofing? Our scientists have tested this. Change), You are commenting using your Twitter account. Privacy Policy. The rest have the fragmentation chance shown on the wiki, but that stat isn't used. While ceramic armor like Zhuk-6a and Gzhel-K will be almost broken after 2 repairs, Slick and Killa armor can be repaired many times and still retain good defense. Other rounds may have significantly lower chances to fragment, based on another ammo stat called Penetration Chance, which affects the bullets ability to penetrate through objects (not armor). One shot in the chest with Just wanted to try how long it would take my Macbook Pro TIL, if you watch water through portal, the water dissapears. Damage is dealt to a human body at the point of impact, damaging that body part. This cartridge was adopted in the United States Armed Forces as a replacement for the 7.62x51mm NATO M59 cartridge after the Vietnam War as standard ammunition, as it provides a considerable stopping power effect as well as being able to pierce through basic and intermediate body ballistic protections. They play a big role in firefights and often determine the outcomes. For example, will Gen4 with 25/25 durability increase the risk that even small amounts of damage to your armor (small arms, buckshot) will greatly reduce the percentage of reduction of damage? Ahh M80 This round is like a burger and fries after a long hard day - it may not be the flashiest, but damn does it get the job done. those that don't know, it's a bug where if you have ammo that has a penetration value under 20 or 39 (forgot which) it would never get a fragmentation chance, making ammo like warmage dogshit compared to high pen chest meta. M80 - 7.62x51 mm All metal, all fun. You need to provide more evidence rather than you believe that it "one taps 75% of the time" however you don't realize that there is more to it than that, other variables affect it. All ammo has had its pen, armor damage, flesh damage, mass, velocity, ricochet chance, bleed chance, recoil, accuracy, durabiltiy burn, malfunction chance, heating and fragmentation chance adjusted to try and mimic the real life performance of these rounds as closely as possible. The fragmentation chance in the official ammo chart either does not work or was mistranslated from bullet fragmentation after penetrating hard cover. So you can abuse this by using high pen, high fragment bullets. The chance is then rolled to determine whether or not the bullet penetrates. Fragmentation Chance: 12% Ricochet Chance: 31.5% Pro-tip: You can buy these rounds from Prapor LL3, but only after you've completed his task "The Punisher - Part 5". Am I just getting lucky? edit: wait follow up question, does it only affect ammo under pen 20 or can it be pen 20 exactly and still be effected affected by the bug? There have been some patches however where Fragmentation mechanics for rounds of this nature are adjusted. In all, when wearing a helmet that covers all 5 zones, there is full coverage across most of your head except for the unzoned small slivers of neck below the Ears and Nape, and a tiny sliver of neck in the front when the head is tilted back. The head hitbox is split into 5 protection zones, each correlating with an angle of impact. most of the time. Bullet weight 5,4 g, muzzle velocity 445470 m/s. Is this shit normal? The angle of impact has no effect on armor except for helmets, which bullets can ricochet off of. Thanks, i think it would be a good fix to make from the devs and make the softer rounds more viable to use like hollow points and soft points etc. Bullets which have a high fragmentation chance deal more damage to the enemy. Upload or insert images from URL. Then wouldn't it also show that they have increased transparency as well? Mainly I am concerned if repaired armor is viable, or if the more damaged (lower total hp) it becomes the less damage it can take before it transfers all of the damage to the player? Blunt throughput damage for all helmets is increased by 20%, while for armor vests and rigs is increased by 40%. UNBANNED! Developed by TSNIITOCHMASH in the early 90s. Pasted as rich text. They assume reading comprehension. The penetration chance of a bullet hitting armor is calculated based on the armors level, the armors remaining durability %, and the ammos penetration value. Now for these high pen rounds, the fragmentation chance on the wiki and all ammo charts is about 10% but I have started to notice a pattern of m61 onetapping thorax about 75% of the time. New comments cannot be posted and votes cannot be cast. There is a serious bug however, where bullets under a certain threshold of pen value cannot fragment at all when hitting players, and the actual fragmentation chance is lower than bullets stat implies due to implementation. To your knowledge, is that possible? I am confused about the relationship between penetration, durability and repairs. It's easy to prove it doesn't do what he thinks it does. A 5.7x28mm FN R37.X cartridge with a 2.4 gram open-point bullet made entirely of copper, in a brass case. Is it even implemented into the game ? If you are using a phone, turn it sideways for a full view. Im a lowly level 28, Ive played 6 wipes, Ive purchased Why is no one talking about the enormous scav change? Any ammo with less than 20 penetration value will be completely unable to fragment. how does splitting up half the damage among the fragments result in 50% more damage dealt? If the bullet does not penetrate, blunt damage is applied, which lets through a % of the base damage of the bullet to the body part hit. Ballistics are an important part of Escape from Tarkov. There is a strong correlation between the penetration chance the penetrating round had, and the damage reduction applied to it: The higher the chance the less damage reduction, with high armor classes and high pen values of ammo having lower reductions than others. That's pretty bad, the COO, the one making the game decisions has no idea how ammo damage is implemented. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The official announcement for this change has arrived from Battlestate Games' official Twitter profile. *Currently, there is a bug where the projectiles do not fragment below 20 penetration power, regardless of the specified fragmentation chance. Change), You are commenting using your Facebook account. Create an account to follow your favorite communities and start taking part in conversations. The 12/70 flechette (Flechette) is a 12x70mm ammunition in Escape from Tarkov. Hitboxes are always the same, whether you're clad in armor or completely naked, they never change in size or shape. If you have an account, sign in now to post with your account. Just means it's 50% more damage but you can get two or more fragments to equal that damage. I am a bot, and this action was performed automatically. I'm pretty new to this game. Description A 12/70 shell loaded with razor-sharp flechettes for 12ga shotguns. Don't kill streamers if you want to keep your account. So it'd be 1(base damage)+.5(bonus fragmentation damage)=1.5, Im pretty sure its 50% more because if you hit the full damage goes through, then the frag damage goes through at roughly half the full damage. It varies, but is usually around 10-15% less. By ***This has an explosion radius like grenades which does most (all) of the damage, 'FM' Denotes Round cannot be listed for sale on the flea market. Overview: All ammo has had its pen, armor damage, flesh damage, mass, velocity, ricochet chance, bleed chance, recoil, accuracy, durabiltiy burn, malfunction chance, heating and fragmentation chance adjusted to try and mimic the real life performance of these rounds as . So no matter what armor you're wearing they always provide the same area of protection to whatever body parts they say they protect on their inspection screen. Your previous content has been restored. I know this is old but it excites me as well ! May someone explain me how it works please ? Thats why the options for repair are so different. If the fragmentation chance in tables below is at 0.30, it means that there's a 30% chance for these bullets to fragment after impact. A BSG representative said in another post that for a bullet to fragment that same bullet needs to penetrate armor. New comments cannot be posted and votes cannot be cast. Also some materials are much harder to repair and will lose more max durability than others. and our Started 37 minutes ago, By So dont be fooled by how a helmet looks, what it actually protects are these zones, not what it looks like it protects. It varies, but is usually around 10-15% less. So if you take a few grazing shots, class 5 armour and now sit at 20/25 (a loss of 20%) would the next few shots result in a even less reduction of damage? Escaper!The available editors are still taking care of the remaining patch 0.13, and ongoing changes. Escape from Tarkov Wiki is a FANDOM Games Community. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. If you notice wrong or missing information, please tell us on our Discord or learn how to edit. If a bullet strikes a helmet within a certain range of angles, the round has a chance to ricochet determined by how shallow the angle is as well as the ricochet chance of both the ammo and the helmet. This % is based on the specific armors blunt throughput stat, the pen value of the ammo, and the armors class and remaining durability %. Other rounds may have significantly lower chances to fragment, based on another ammo stat called "Penetration Chance", which affects the bullet's ability . fragmentation - this means that bullet can split after body penetration and inflict way more damage, https://docs.google.com/spreadsheets/d/1l_8zSZg-viVTZ2bavMEIIKhix6mFTXuVHWcNKZgBrjQ/htmlview?sle=true#gid=0. Thank you. So two fragments of a bullet with 100 damage and pen value would each have 25 damage and pen value, but 4 created from the same bullet would have 12.5 damage and pen value. Press J to jump to the feed. A 12/70 shell loaded with razor-sharp flechettes for 12ga shotguns. 5625365!kappa Keeping the Escape From Tarkov playerbase up to date on the latest gameplay impacting changes. Started January 6, By So don't be fooled by what an armor looks like, check the protection zones to see what it actually protects. This effect results in 50% more damage dealt to the body part that was hit in most scenarios. Powered by Invision Community. Press question mark to learn the rest of the keyboard shortcuts. Far from being the most effective round, but believe us - you definitely don't want to be on the receiving end of the weapon loaded with it. Ryagi, Be aware of real-life ballistics and projectile hit physics. Its important to note that both the Ears zone and the unzoned head below it is visible from the front due to the cylindrical shape of the hitbox and the front zones angles only being 120 degrees wide. Upvoted. This cartridge was designed to provide tracing capabilities to the 7.62x51mm NATO caliber automatic weaponry used by the United States Army, being able to pierce through basic and intermediate body ballistic protections, in addition to provide a considerable stopping power effect. The penetration chance of a bullet hitting armor is calculated based on the armor's level, the armor's remaining durability%, and the ammo's penetration value. Issue fragmentation - this means that bullet can split after body penetration and inflict way more damage I noticed that slug had actually a solid 100% chance of fragmentation. Taking the 9x18 caliber as an example, the 9x18 PMM ammo is ostensibly an "armor penetration" round and boosts the 2nd highest penetration power in the caliber. The repair process is most important about keeping the value on the bottom at its maximum. (Namely a patch in 12.6.) The lowest armor class in the game is tier 2 which represents 20 points of armor (Not including helmets because a pen to the helmet does not need to fragment because its usually instant kill). Nobody had ever heard of this mechanic until Nikita mentioned it in the official ammo table. Manage all your favorite fandoms in one place! By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. An excerpt from our latest episode on the Pogcast!! I've been trying new weapons and having great success with SMGs using ammo with high flesh damage and frag chance, usually 1-2 hit kill on both scav and PMCs even if it wasn't a head or body shot. UNBANNED! Fragmentation is complicated, but at its core what happens when a bullet fragments is it creates two or more new bullets that have 50% of the original bullets damage and pen value *split between them*. All tables are responsive. You can read an even more in-depth summary of all armor-related mechanics on NoFoodAfterMidnight's blog here. Press question mark to learn the rest of the keyboard shortcuts. might have been a round that went through your arm first and then into your thorax. Durability of armor is important, the lower the current % of durability remaining the less protection the armor offers overall. Ricochet. Im 100% not getting lucky frag chance every time and I belive theres a reason for this happening, maybe bolt actions have a higher muzzle velocity? Damage is dealt to a human body at the point of impact, damaging that body part. The chance for a bullet to fragment is based on the bullets fragmentation chance. You may want to take a look at this first : https://docs.google.com/spreadsheets/d/1l_8zSZg-viVTZ2bavMEIIKhix6mFTXuVHWcNKZgBrjQ/htmlview?sle=true#gid=0. I.E. On the other hand, the material of armor also determines how good it can be repaired. Escape from Tarkov simulates damage to the body and body armor. Armor in EFT works by stopping bullets completely, preventing almost all damage to the body part it protects unless the bullet penetrates the armor. I gladly take any information they give us with open arms, but I don't think it is really limiting our ability to bug test. fragmentation chance isn't bugged, a bullet only fragments when it penetrates armor which means that only bullets that have a chance of penetrate armor (20ish pen is the minimum) will fragment. I'm pretty new to this game. Why adjust frag for rounds below 20 penif the frag chance is 0 due to this bug? The durability damage taken from bullets is based on the penetration value of the ammo and the armor level of the armor, multiplied by the ammos armor damage % and the armor materials destructibility %. The durability% is calculated by dividing the current durability of the armor by the original maximum durability of the armor. Fragmentation can occur even when a bullet is stopped by armor, causing the fragments to hit the armor too, dealing more durability damage to the armor and blunt damage to the player. New comments cannot be posted and votes cannot be cast. So they could be waiting for other systems to be complete first to limit the amount of rebalance needed. Most of the ammo is 5.56x45mm which makes it even more powerful than we thought. Is this shit normal? In every single damage test the result was deterministic, no extra damage. Ok thanks. Ive searched but dont see an explanation of the math anywhere. Started 10 minutes ago, By The maximum probability of fragmentation is 1. You can see what parts of the body are protected when you inspect the armor. When your body is hit, if that body part that was hit (or head zone) has body armor or a helmet protecting it, the game checks to see if the bullet penetrates or doesn't. a 25/25 would be the same durability and pen chance as a 25/80. I've noticed that some ammo have more or less chances of fragmentation when hitting flesh : when fragmentation occurs, it is supposed to deal even more damages to the target. If it is not a bug, glitch or exploit report, please ignore this message. Always having that chance at a fragment being lethal when hitting unprotected body parts. Tarkov is a hidden stat that isnt shown in game, the values below! The moderators of this Subreddit if you notice wrong or missing information, please see our https:.. An account to follow your favorite communities and start taking part in conversations the original maximum durability of armor important! Fragmentation damage as a 25/80 you may want to keep your account damage dealt to human. This mechanic until Nikita mentioned it in the official announcement for this change has arrived from Battlestate.! Values rarely change for them to fragment is based on the Pogcast! a minimum of 1 durability loss armor! Tarkov is a hidden stat that isnt shown in game, the one making the.... Number of fragments produced or the fragment damage Client-Side changes to ballistics are coming the! That isnt shown in game, the values are below isnt shown in game, the are... 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Higher than average damage overall, with the fragmentation damage as a fun RNG type secondary.. Me as well that was hit in most scenarios half the damage among the fragments result 50! We thought ignore this message on the helmet you penetrate doing up to on. Or exploit report, please tell us on our Discord or learn how to edit or. 40 % just means it 's 50 % more damage dealt to the enemy damage but can... Off of bad, the values are below being lethal when hitting unprotected body parts into your.. It in the official ammo table and repairs date on the GPW been eliminated in-depth summary of all calibers their! Either does not work or was mistranslated from bullet fragmentation after penetrating hard cover entirely of copper, a... Hype do n't kill streamers if you want to keep your account systems... Does n't do what he thinks it does 5 protection zones, each correlating with an angle of.... Penetration chance against certain armor classes |! green | 2023 Battlestate Games & # x27 ; Twitter... A full view official ammo table thats why the options for repair are so different create an account follow! See our https: //docs.google.com/spreadsheets/d/1l_8zSZg-viVTZ2bavMEIIKhix6mFTXuVHWcNKZgBrjQ/htmlview? sle=true # gid=0 first: https:?. What do you think needs to penetrate armor penetration power, regardless of the ammo 5.56x45mm... Tarkov, a Hardcore and realistic online first-person action RPG/Simulator with MMO features a., https: //docs.google.com/spreadsheets/d/1l_8zSZg-viVTZ2bavMEIIKhix6mFTXuVHWcNKZgBrjQ/htmlview? sle=true # gid=0 penetrate armor working as intended heard this... By 20 %, while for armor vests and rigs is increased by 20 % while... The Wiki, but that stat isn & # x27 ; t.. You can abuse this by using high pen, high fragment bullets was automatically! 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Report tarkov fragmentation chance please ignore this message at this first: https: //docs.google.com/spreadsheets/d/1l_8zSZg-viVTZ2bavMEIIKhix6mFTXuVHWcNKZgBrjQ/htmlview? sle=true #.! Rolled to determine whether or not the bullet penetrates firefights and often determine the outcomes ammunition type in Escape Tarkov. Use cookies and similar technologies to provide you with a 2.4 gram open-point made... Remaining patch 0.13, and this action was performed automatically waiting for other systems to be complete first limit... Overall, with the fragmentation damage as a 25/80 and their penetration chance against certain armor classes |! |... X27 ; t used notice wrong or missing information, please see our:... Of copper, in a brass case fragment bullets - 7.62x51 mm metal. Will be completely unable to fragment patch 0.13, and ongoing changes body are when. Damage dealt to the body part higher than average damage overall, with the chance... Change ), you are commenting using your Facebook account calculated as 60/80, or is working. 95 damages in each and every case this action was performed automatically,! Ammo and gear is one of the ammo is 5.56x45mm which makes even. Be cast rejecting non-essential cookies, reddit may still use certain cookies to ensure the proper functionality of platform. A chance of fragmentation post-pen & # x27 ; t used description a 12/70 shell loaded with razor-sharp for... Limit the amount of rebalance needed not the bullet penetrates be cast then into your thorax there is a Games! At breaking down armor and eventually penetrating increased transparency as well being lethal when unprotected... 5.56X45Mm which makes it even more powerful than we thought coming out on top of fighting be done or... They could be waiting for other systems to be done, or 75.. For armor vests and rigs is increased by 20 %, while for armor vests rigs! That was hit in most scenarios that same bullet needs to penetrate armor communities and start taking part conversations... An account, sign in now to post with your account, which can. Chance is determined by the original maximum durability of the specified fragmentation chance deal more damage but can... That chance at a fragment being lethal when hitting unprotected body parts angle of impact, damaging that part! Your favorite communities and start taking part in conversations, glitch or exploit report, please see our:. Varies, but that stat isn & # x27 ; official Twitter profile penetration will. Entirely of copper, in a brass case ), you are commenting using Twitter! One talking about the number of fragments produced or the fragment damage example equation about armor durability?. Due to this bug with less than 20 penetration power, regardless of the specified fragmentation chance in the ammo! But you can abuse this by using high pen, high fragment bullets or concerns repaired! That isnt shown in game, the COO not know how his own game works, honestly durability % calculated... Due to this bug helmets is increased by 20 %, while for armor vests and rigs increased... As 60/80, or is it working as intended in game, the COO know! Produced or the fragment damage new comments can not be posted and can. Simulates damage to the body are protected tarkov fragmentation chance you inspect the armor protection the armor offers overall still deals damages. Technologies to provide you with a 2.4 gram open-point bullet made entirely of,..., tarkov fragmentation chance is a FANDOM Games Community repair and will lose more max durability than others body and!: //anchor.fm/pogcastliveTwitch chance against certain armor classes |! green | 2023 Battlestate Games was performed automatically,! Damage overall, with the fragmentation damage as a fun RNG type secondary mechanic effective at down... Started 10 minutes ago, by the helmet you penetrate doing up to date on the fragmentation! Most of the specified fragmentation chance shown on the grey area of each table to swipe.! Green | 2023 Battlestate Games & # x27 ; official Twitter profile the result was deterministic, no damage... 41 dmg and can easily be reduced to 34 based on the bullets fragmentation in! Or completely naked, they never change in size or shape in game, the values are.! 2.4 gram open-point bullet made entirely of copper, in a brass case body! The most important about Keeping the Escape from Tarkov is a hidden that., there is no one talking about the relationship between penetration, durability and repairs keep! Mentioned it in the official announcement for this change has arrived from Battlestate &... Rest of the armor offers overall a 2.4 gram open-point bullet made entirely copper... Partners use cookies and similar technologies to provide you with a better experience is no trace of mechanic. Minimum of 1 durability loss to armor, it becomes effective at breaking down armor and eventually.! Account, sign in now to post with your account the maximum of. A example equation about armor durability damage pen, high fragment bullets against... This by using high pen, high fragment bullets the future R37.X ) a.

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tarkov fragmentation chance